In addition to the banditness and robbing in the Wheel, such a common phenomenon is flourishing as a loot.


1. To the north of the slope on the bridge you can meet Marauders. But initially there are Nilfghards. Subsequently, Nilfs are confused with Redans for the bridge, as a result - the mountain of corpses. So that it happens to clean the surrounding camp of the gangsters and the abandoned village, to the northwest, where the captive was kept.


Talk to the marauders, they are quite friendly and will tell you what happened, as well as it will be offered to buy a sword from the corpse (the plastic - the midship of the sword) for 525 crowns. You can either buy, or go your way.

2. If you get into the vitrogen of old chryschi, then in depths come across the locals who obscure the corpses. They will try to drive the Witcher, but it was not there, Alguli appear behind. If not heralt, then the corpses would become more. On joys, poor Kmetsy thank Gerasta and run away.


Actually from the place where Alguli got out in the chest in the chest of interstitially find one of the drawings of the Cat's school armor set.


3. In the village of Toderas, you will definitely stumble upon the grooder's gathering, who decided to clean the corpses and now can not share trunks. Heralt asks what you do here.


Your choice is small - either to kill everyone or go away and see how the gangsters will go away each other. In any case, after this skirmish in the village, a wide variety of corporats will settle for a long time.

The sword is the main tool for murdering monsters. Neither magic, ne all, crossbows and bombs will not compare with a silver or steel sword, which is easily destroyed by any monster. In the series of books, Angeya Sapkovsky - Heralt changes the swords not often, but only as necessary. For example, when it was stolen or he broke. Not in time the broken blade most likely promises death to any witch. In the world of the game, it's all easier, at least the number of blades are much more. So walking our hero should be with the best. A good sword will be an excellent addition to the characteristics of the hero.
Below we presented a list of the best steel swords in the game The Witcher 3: Wild Hunt.
Steel swords The Witcher uses against non-magic beings. In the game, these are only people and beasts, it is them that he inflicts full damage. He is absolutely useless against magical creatures. Despite the fact that the varieties of magical creatures are much more, however, the steel sword is no less important than silver. For example, when the paths are blocking you.

Steel sword from Teres Mutna and steel sword from Hen Gaidt. It is practically the twin brothers if you can say about weapons. The first we find in the fortress Tryutam Mutna in one of the quests from regis. From a visual point of view, the blades differ only in color. Their additional characteristics are mirrored and good, except, damage from the second is slightly higher. Both blade are part of the vampire armor, which restore health.

No less interesting blade is a sword from the world of "thousands of fairy tales" in which Heralt can get into the addition of "blood and wine". Sword Vitis We find a dead knight, near the Rapunzel Tower. In addition to an unusual appearance, its characteristics are affixed, adding 20% \u200b\u200bto each sign. What makes it more suitable for a combat dialing of skills.

Golden middle of our Top occupies the best weapon from the "stone hearts" add-on. Magnificent Karabell "Iris" Olgerda von Evershek himself, it is possible to get it only if we save it from Mr. Mirrors. Then he will give it to us as a gift, as the most expensive thing that he had. The appearance resembles a huge, curved saber. It does not have additional characteristics except that it is charged in battle and inflicts an increased damage. The only minus that it is tied to the recommended level, but thanks to the correctly selected Bild, we can fix it.

No better among equals - so we can say about the following swords, but everyone has advantages relative to each other.

Steel sword of a tensate knight. He has a maximum increase in critical damage in the game - 100%, above only at the Hyalmar blade, which can be obtained only through the console. The maximum chance of loss of critical damage. 30% to the power of the "Kwen" sign is even higher than the workshop of the griffin. Also ignores 300 units of armor - this is the maximum indicator of possible. And to all of this, the highest damage from all steel swords. This weapon cannot be found, only to scratch, and the recipe falls randomly from any chest in the Tustente. Before finding this recipe, you need to find three weaker analogues. Starting from side blades to the tusten. Only after that you can get it. Personally, I do not really like his appearance.

In the first place, of course, Belhawen blade. It also needs to be collected from the master of weapons, but it is easier to do it than with the previous one. He needs a much smaller level that removes the points of direct damage. It is much more useful to enhance the "Ard" sign than "Kven." It also has more weak analogues, but they are much better than Bokleri or Tusten. And a lot of important is the appearance.

Do not forget that the direct damage depends on the level of the sword.

Things in the "Witcher 3" are divided into several categories and differ from each other with features imposed by effects, complexity of obtaining and methods of application. Conventional things go for sale or used to obtain basic materials with the help of which for a small fee are able to disassemble them into components for the manufacture of powerful weapons and armor. The best things in the "Witcher 3" include relics and. Features of equipment depend on the level of Geral, the later the thing will be found or created, it will be more powerful (the rule does not apply to the legendary witch sets). The main difficulty during the passage of the game creates a system for the appearance of things: the contents of most chests is generated randomly, and find the same thing in the same place becomes problematic. The chance of the appearance of a magical or relict thing depends on the first, from the level of Geralle, secondly, from the type and location of the extension, thirdly, from many small factors. The best relic equipment is most often under the reliable protection of high-level opponents or hidden in treasure chests in secluded places marked on a global map of question marks (appear after viewing the advertisement boards in cities, villages and settlements), and it can also be obtained for fulfilling the witch orders. . The debugging console will help to maximize the chance of the appearance of the desired things. You should not be afraid to break the balance, relics fall out during the game several times.

The console in the "Witcher 3" is included in the "Debug Console Enabler" mod (download or hence). If after copying files from the archive to the Witcher 3 folder Wild Hunt / Bin / x64, the game does not start and an error appears with a message about the absence in the file system msvcr120.dllYou need to update libraries by installing Microsoft Visual C ++ 2013 Redistributable from the OS official site. To add the desired item to the inventory, open the console with the [~] or, enter the command addItem ("Title_Textry", 1) And click. When entering the commands, it is important to comply with the case of letters. To repeat the team recruit, just press the arrow up.

Top Steel Swords in The Witcher 3: Wild Hunt:

# NameArms characteristicsCategoryConsole team
1 Angivar+ N% additional. Damage at critical strike, + n% chance of a critical strike, + n% chance modifier cause bleeding, 3 cells for rhenium stonesrelicaddItem ("Angivare", 1)
2 ARD "ENNIErelicaddItem ("Ardaenye", 1)
3 Bashi.+ N Damage by cold, + n Punching of the Armor, + N% Power Aard, 3 Cells for Rune StonesrelicaddItem ("Beannshie", 1)
4 Bar ADD+ N% Power of Irrin, + N% Extras. Damage at critical impact, + n% chance modifier cause bleeding, + n% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Bloedeaedd", 1)
5 Arbiter+ N% additional. Damage at a critical strike, + N% chance modifier to knock out equilibrium and cut off the limb, 3 cells for rhenium stonesrelicaddItem ("Arbitrator", 1)
6 Wolf+ n Punching of the armor, + N% the modifier of the chance to cause bleeding, + n% additional. Gold, 3 Cells for Rune StonesrelicaddItem ("Wolf", 1)
7 Garval+ N% Power Igni, + N% Chance Modifier Cause Burning, 3 Cells for Rune StonesrelicaddItem ("Harvall", 1)
8 Gvestog.+ N% King power, + N% chance modifier cause freezing and cut off limbs, 3 cells for rhenium stonesrelicaddItem ("Gwestog", 1)
9 Gwihir+ n Punching of the Armor, + N% Power of Irland, + N% Extras. Damage at critical impact, + N% chance modifier cause bleeding, 3 cells for rhenium stonesrelicaddItem ("Gwyhyr", 1)
10 D "Jabl+ N% chance modifier cause burning, 3 cells for rhenium stonesrelicaddItem ("DYAEBL", 1)
11 Devin+ n Punching of the Armor, + N% Power Aard, + N% Chance Modifier Cause Stunning, + N% Extras. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Devine", 1)
12 Deira+ N% additional. Damage at critical strike, + N% chance modifier cause stunning, + n% additional. Gold, 3 Cells for Rune StonesrelicaddItem ("DeIReadh", 1)
13 Long claw+ n Punching of the Armor, + N% Power of Irland, + N% Chance Modifier Calm the limb, + N% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Longclaw", 1)
14 Day Star+ N% Fire damage, + N% chance modifier cause burning, + n% additional. Gold, 3 Cells for Rune StonesrelicaddItem ("Daystar", 1)
15 Forgotten Sword of Vranov+ N% additional. Damage at critical strike, + n% Critical impact chance, + N% Chance modifier Cause a stunning, 3 cells for rhenium stonesrelicaddItemVord ("Forgottenvransword", 1)
16 Winter bladerelicaddItem ("Abarad", 1)
17 Inis+ n Punching of the Armor, + N% Chance of Critical Strike, + N% Chance Modifier Call poisoning, + N% Extras. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("INIS", 1)
18 Karabella+ N% Critical impact chance, + N% Chance Modifier Cause Frost, 3 Cells for Rune StonesrelicaddItem ("Karabela", 1)
19 Caroline+ N Health, + N% Power Axia, + N% Chance of critical strike, + N% Chance Modifier Call Bleeding, 3 Cells for Rune StonesrelicaddItem ("Caroline", 1)
20 Blade from Tir Tikhair+ N% additional. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier cause bleeding, 2 cells for rhenium stonesrelicaddItem ("GNOMISH SWORD 2", 1)
21 Cerm.+ N Fire damage, + N% Power of Igni, + N% Chance Modifier Calm Limit, 3 Cells for Rune StonesrelicaddItem ("Caerme", 1)
22 Moon+ N% Power Aard, + N% Chance Modifier Cause Frost, 3 Cells for Rune StonesrelicaddItem ("Lune", 1)
23 Sword Princess Ksenia+ N% Power of Igni & Axia, + N% Chance Modifier To knock out from balance and cut off the limb, 3 cells for rhenium stonesrelicaddItem ("PrincessxenthiasWord", 1)
24 Hope+ N% Power of Igni, + N% Chance modifier Calm the limb, + N% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Vynbleidd", 1)
25 Great sword from dollars+ N% additional. Damage at critical strike, + n% additional. Experience for a fatal blow to man, + N% extra. Gold, 3 Cells for Rune StonesrelicaddItem ("RobustSwordOFDOLBLATHANNA", 1)
26 Head hunter+ N Armor Punching, + N% Extras. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier Calm the limb, 3 cells for rhenium stonesrelicaddItem ("Headtaker", 1)
27 Ash rune+ N% additional. Damage at critical strike, + N% chance modifier cause freezing and cut off the limb, + n% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Ashrune", 1)
28 Mourner+ n Punching of the Armor, + N% Power of Irland, + N% Extras. Damage at critical strike, + n% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Mourner", 1)
29 Slava North+ N% Power Igni, + N% Chance Modifier Cause Burning, 3 Cells for Rune StonesrelicaddItem ("GloryoftHenorth", 1)
30 Sorvishka+ N Armor Punching, + N% Extras. Damage at critical strike, + N% chance modifier Calm the limb, 3 cells for rhenium stonesrelicaddItem ("Cleaver", 1)
31 Hyalmar Steel Sword+ N% additional. Damage at critical strike, + n% additional. Experience for a mortal blow to man, 1 cells for rhenium stonesrelicaddItem ("hjalmar_short_steel_sword", 1)
32 Dancer+ N% Chance of a critical strike, + N% chance modifier cause bleeding, + N% additional. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("Dancer", 1)
33 Tor Lara+ N Health, + N% Power Aard, + N% Chance Modifier Cause a burning and kill on-site, 3 cells for rhenium stonesrelicaddItem ("Torlara", 1)
34 Improved Warrior Warrior Wild Hunting+ N% Power of Igni, + N% Extras. Damage at critical impact, + N% chance modifier to kill in place and cut off the limb, + n% additional. Experience for a fatal blow to manrelicaddItem ("Eredin Sword", 1)
35 Ultimatum+ N% Power of Igni, + N% Extras. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier to knock out from equilibrium, 3 cells for rhenium stonesrelicaddItem ("Ultimatum", 1)
36 Barber+ N% Power Aard, + N% Chance modifier Cause a stunning and cut off the limb, + n% additional. Experience for a fatal blow to man, + N% Gold, 3 cells for rhenium stonesrelicaddItem ("Barbersurgeon", 1)
37 Black Unicorn+ N% Power Aard, + N% Chance Modifier Cause Bleeding, 3 Cells for Rune StonesrelicaddItem ("BLACKUNICORN", 1)
38 Emmental+ N% Power Igni, + N Damage Fire, 3 Cells for Rune StonesrelicaddItem ("Cheesecutter", 1)

The best silver swords in The Witcher 3: Wild Hunt:

# NameArms characteristicsCategoryConsole team
1 Addan Date+ N% Power of Aard and Axia, + N% Extras. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier cause freezing, 3 cells for rhenium stonesrelicaddItem ("Addandeith", 1)
2 Anathema+ N% Power of Aard and King, + N% Extras. Damage at critical strike, + N% chance to cause burning, 3 cells for rhenium stonesrelicaddItem ("Anathema", 1)
3 ANT+ N% Chance Modifier Call poisoning, 3 Cells for Rune StonesrelicaddItem ("Anth", 1)
4 Araine+ N Power of Igni and Indena, + N% Chance of a critical strike, + N% Chance modifier cause bleeding, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Arainne", 1)
5 Blaised+ N% Power of Igni and Quena, + N% Extras. Damage at critical strike, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Witchersilverwolf", 1)
6 Gav "Car+ N% Critical impact chance, + N% Chance modifier to knock out from equilibrium, + N% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Havcaaren", 1)
7 Harpy+ N% Chance Modifier Call Bleeding, 3 Cells for Rune StonesrelicaddItem ("Harpy", 1)
8 Ginwael+ N Punching of armor, + N% Power of Irrin, + N% Chance Modifier Call poisoning, 3 Cells for Rune StonesrelicaddItem ("Gynvael", 1)
9 Ginwael Aadd.+ N% Igni power, + N% chance modifier cause bleeding, + n% additional. Experience for a mortal blow to man, + N% additional. Gold, 3 Cells for Rune StonesrelicaddItem ("GynvalaEDd", 1)
10 Deevlin+ n Damage with cold, + N% chance modifier cause freezing, 3 cells for rhenium stonesrelicaddItem ("Deithwen", 1)
11 Dergdit+ N% Power of Aard, Irland and Aksia, + N% Extras. Experience for a fatal blow to man, 3 cells for rhenium stonesrelicaddItem ("DEARGDEIT", 1)
12 Breath of North+ N% additional. Damage at critical strike, + N% chance modifier to cause stunning and cut off limbs, 3 cells for rhenium stonesrelicaddItem ("BreathoftHenorth", 1)
13 Merrorians+ N% Power Aard, Quena and Axia, + N% Chance Modifier Call Bleeding, 3 Cells for Rune StonesrelicaddItem ("Zerrikanterment", 1)
14 Blade from i+ N% Igni power, + N% Critical impact chance, + N% chance modifier cause burning, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Bladeofys", 1)
15 Bloody Sword+ N% additional. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier cause bleeding and cut off limbs, 3 cells for rhenium stonesrelicaddItem ("Bloodsword", 1)
16 Azure anger+ n Punching of armor, + n% chance modifier cause stunning, + n% additional. Experience for the death blow on the monster, + n% additional. Gold, 3 Cells for Rune StonesrelicaddItem ("AzureWrath", 1)
17 Loafen.+ n Fire damage, + N% Chance modifier Cause burning, 3 cells for rhenium stonesrelicaddItem ("Loathen", 1)
18 Lunar blade+ N% Power of Irrin, + N% Extras. Damage at critical impact, + n% chance of a critical strike, + N% chance modifier cause freezing, 3 cells for rhenium stonesrelicaddItem ("Moonblade", 1)
19 Mogrim+ N% King's power and Irland, + N% Extras. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Aerondight", 1)
20 Bride+ N% Modifier of the chance to cause bleeding and cut off the limb, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Virgin", 1)
21 Nonsense+ N Punching of the Armor, + N% Chance of Critical Strike, + N% Chance Modifier Call Stun, 3 Cells for Rune StonesrelicaddItem ("Negotiator", 1)
22 NEVD SID+ N% Power of Igni and Irland, + N% Chance modifier to knock out from balance, 3 cells for rhenium stonesrelicaddItem ("NaevDeseIDHE", 1)
23 Cursed+ N% Quene power and Axia, + N% chance modifier cause freezing and cut off limbs, 3 cells for rhenium stonesrelicaddItem ("ReachofthedAmned", 1)
24 Mourner+ N% additional. Damage at critical strike, + n% chance modifier Calm the limb, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Weeper", 1)
25 Rose from Sharrewdda+ N% Power of Irrin and Axia, + N% Chance Modifier To knock out from balance, 3 cells for rhenium stonesrelicaddItem ("Roseofaelirenn", 1)
26 Fate+ N% Power of Igni and Axia, + N% Chance modifier to knock out from balance, 3 cells for rhenium stones. Puts the collapse of An Church in the task "Royal Gambit" for and.relicaddItem ("Fate", 1)
27 Tlareg+ N Igni power, + N% chance modifier cause freezing, + n% additional. Experience for the death blow on the monster, 3 cells for rhenium stonesrelicaddItem ("Tlareg", 1)
28 Tor Zirael+ N Health, + N% Power Igni, + N% Chance Modifier Call freezing and kill in place, 3 cells for rhenium stonesrelicaddItem ("Torzirael", 1)

Close.